What You'll Get
Tabor Rotation Student Contract
Use this TABOR ROTATION STUDENT CONTRACT to help students set goals and earn rewards based upon a signed contract.
BLITZ Game for Solving Systems of Equations Using Substitution
This game uses cards to SUBSTITUTE into the equation.
Learners will master solving systems of equations using substitution because it will be a tactile experience instead of just a worksheet!
Watch how to play the BLITZ GAME.
Download & begin the fun of learning complex algebraic concepts with your learners!
Solving Systems of Equations with LEGOS
LEGOS for solving systems of equations??? This game does EXACTLY that! Learners will use what they learned in the Solving Systems of Equations MATCH GAME & use LEGO bricks to represent equations with concrete manipulatives.
Watch this game on YouTube to learn more.
Download & begin the fun of learning complex algebraic concepts with your learners!
Solving Systems of Equations MATCH GAME
YES! You can have fun while learning how to solve systems of equations using substitution. Up first is the MATCH GAME that will help students identify the variable that has a coefficient of 1 and practice the steps to isolate that variable.
Watch the MATCH GAME video on YouTube.
Download & begin the fun of learning complex algebraic concepts with your learners!
Resources for Math Games with Legos YouTube Videos
These are the resources that go with the LEGO® brick games featured on the GlennaTabor YouTube Channel.
1st Grade: Math at Home with LEGO® Bricks, Easy and Fun Game for Basic Addition Facts
4th & 5th Grade: Hands On Fractions at Home with LEGO® Bricks
If you want to download and use the entire game or more games like these, keep scrolling and download for free!
Resources for Math Games with a Deck of Cards YouTube Videos
 These are the resources that go with the games for decks of cards featured on the GlennaTabor YouTube Channel.
If you want to download and use the entire game or more games like these, keep scrolling and download for free!
Identifying Patterns in Math
PATTERNS & CONJECTURES
TEKS K.1(F)
IDENTIFYING PATTERNS IN MATH is one way a learner can improve their thinking skills in every subject! If the learners in your home can create and identify patterns using LEGO® Bricks and buttons, then they will be able to analyze mathematical relationships to connect & communicate mathematical ideas.
Patterns are everywhere and will be important for the rest of your life, so play IDENTIFYING PATTERNS IN MATH with your learner and continue to MOVE AHEAD @ HOME!
Number Sense for First Grade, Ten is my Best Friend!/Grade 1
NUMBER SENSE
TEKS 1.2(B)
When you’re building number sense with a first grader, it helps if the parts that make the number TEN. This game will show you how to make TEN your very best friend!
CLICK HERE to watch the video that uses insects for making the number ten–UGH!
Subtraction Strategy Counting Back
SUBTRACTION STRATEGY COUNTING BACK
TEKS 1.3(D)
How do you help the learners in your home build number sense and have fun learning to subtract? You use a giant number line to practice the SUBTRACTION STRATEGIES COUNTING BACK! When a learner is literally jumping to the numbers while subtracting, their brain learns basic fact strategies faster!
Get some painter’s tape, a few 1st or 2nd graders, and get ready to have a LOT OF FUN while using the SUBTRACTION STRATEGY COUNTING BACK!
Click here to watch Remmie the Cavalier count back treats on a GIANT number line!
Tens and Ones 1st Grade
TENS AND ONES
TEKS 1.2(B)
TENS AND ONES GAME 1ST GRADE is a wonderful way for 1st and 2nd graders learn about place value and understand tens and ones in a concrete way. Because we are using manipulatives, kindergarteners can play expertly, too.
CLICK HERE to watch the video and play along!
Math at Home with LEGO Bricks, Basic Addition Facts/Grade 1
BASIC ADDITION FACTS
TEKS 1.2(B)
Basic addition facts are LOADS OF FUN with LEGO® bricks, a number generator, and an added risk factor! CLICK HERE to view the YouTube video that explains the game!
Addition War Card Game
BASIC ADDITION FACTS
TEKS 1.3(F), 2.3(A), 3.4(A)
ADDITION WAR CARD GAME is a simple and FUN way to master basic addition facts.  Get a deck of cards, divide them between two players, flip over the top cards, and race to see who can say the sum first. Keep playing and you’ll become an addition expert!
That’s right! All the learners in your house, including adults, can practice mental math addition by turning over four cards and trying to be the first one to yell out the correct sum.
CLICK HERE to check out the ADDITION CARD GAME VIDEO on YouTube!
Subtraction War Card Game
BASIC SUBTRACTION FACTS
TEKS 1.3(F), 2.3(A), 3.4(A)
SUBTRACTION WAR CARD GAME is a simple and FUN way to practice subtraction. Get a deck of cards, divide them between two players, flip over the top cards, and race to see who can say the difference first. Keep playing and you’ll become a subtraction expert!
That’s right! All the learners in your house, including adults, can practice mental math subtraction by turning over two cards and trying to be the first one to yell out the correct difference!
CLICK HERE to check out the SUBTRACTION WAR CARD GAME video on YouTube!
Mental Math Addition 3rd Grade, 4-Card Addition/Grade 3
MENTAL MATH
TEKS 3.1(E)
You’ll need mental math for the rest of your life, so play this game with a partner and have fun being the first player to add the amounts on all FOUR cards first!
CLICK HERE & watch the video for special ways to challenge ALL learners!
Multiplication Arrays with LEGO® Bricks
MULTIPLICATION ARRAYS
TEKS 3.4(G), 3.4(H)
If a learner uses LEGO® bricks to make MULTIPLICATION ARRAYS, they will concretely understand multiplication facts and will retain that knowledge for the rest of their lives! Playing MULTIPLICATION ARRAYS will also help your learner with division facts.
Adding a discussion of the fact family represented with LEGO® bricks will help your learner master multiplication and division facts as they MOVE AHEAD @ HOME!
Hands On Fractions at Home with LEGO Bricks/Grade 3-5
FRACTIONS
TEKS 3.3(A), 4.3(C), 5.3(H)
Hands On Fractions at Home with LEGO® bricks is the perfect game for a concrete exploration of fractions, determining equivalency of fractions, and addition and subtraction of fractions with like denominators. CLICK HERE & watch the YouTube video for even more fun!
Improper Fractions Game
IMPROPER FRACTIONS
TEKS 4.2(B)
Everyone experiences improper fractions every day, but few people truly understand improper fractions. When the learners in your home play the IMPROPER FRACTIONS GAME explained in this video, they will understand improper fractions because they’ve used something they could move around—LEGO® Bricks!
4th – 5th graders will benefit from this hands-on fractions game, but since you’re using LEGO® bricks, it will be great for your younger learners, too! Get ready to master the understanding of improper fractions with a bag of LEGO® bricks, a few cards, and a lot of laughter!
Math in Your Head: Can You Make 10?
MENTAL MATH, ORDER OF OPERATION, COMPUTATIONAL PROFICIENCY, NUMBER SENSE
TEKS 5.1(F)
Do you want to become an expert at using addition, subtraction, multiplication, and division? Want to practice order of operation in a fun way? Could you use a little practice with computational proficiency? What about developing better number sense?
If you answered yes to any of these questions, then Math in Your Head: Can you Make 10? is the game for you and the learners you know!
The Algebraic Expressions Game
EXPRESSIONS
TEKS 5.4(B)
The brain learns best when the experience is hands on. That’s why the ALGEBRA EXPRESSIONS GAME is going to move your learner AHEAD! It won’t just be a bunch of letters and a bunch of rules, but a fun ALGEGRA game with LEGO® bricks!!!
CLICK HERE to check out the ALGEBRA EXPRESSIONS GAME video on YouTube!
Click here to download INTERACTIVE SLIDES for Algebraic Expressions
COMBINING INTEGERS
TEKS 6.3(C), 6.3(D)
ADDING AND SUBTRACTING INTEGERS WITH COUNTERS-INTEGER COMBINATION is going to change the way your learner thinks about middle school math. Instead of just learning integer rules, this game uses cool counters like plastic roaches to make integers fun!
A really cool side effect of playing this game is that all the adults who play will have fun while gaining a much better understanding of integers, too!
Distributive Property 6th Grade
DISTRIBUTIVE PROPERTY
TEKS 6.7(D)
Distributive Property 6th Grade with LEGO® bricks is an excellent way for a learner to experience the distributive property. Instead of just memorizing the steps, the learner concretely experiences the concept and WILL KNOW it when they use it in Algebra!
Pre Algebra Integers, Integer Identification
INTEGERS
TEKS 6.2(A)
Understanding integers can be FUN is you’re using a deck of cards and cool counters like plastic roaches! Pre Algebra Integers-Integer Identification will help every learner have a concrete understanding of a foundational algebraic concept!
Solving Systems of Equations MATCH GAME
YES! You can have fun while learning how to solve systems of equations using substitution. Up first is the MATCH GAME that will help students identify the variable that has a coefficient of 1 and practice the steps to isolate that variable.
Watch the MATCH GAME video on YouTube.
Download & begin the fun of learning complex algebraic concepts with your learners!
M-Cubed: Meaningful Math Management
Cultivating life skills, math skills, and personal financial literacy in the classroom. M-Cubed is the PERFECT classroom management tool for every classroom!
The slide show will help you begin using this incredible classroom management tool tomorrow. The slide show is interactive and engaging, so you can use it as a mini-training at your school, for your PLC, or for you as you move toward Meaningful Math Management. Here’s all you need to begin using M-Cubed!
Vocabulary Games for Math / All levels
If you have one set of vocabulary cards, you can rotate these three games in the Vocabulary Games Station to continue to engage the learner and help them learn the words with automaticity. Included are instructions for Vocabulary Concentration, Go Fish, and Vocabulary Rummy.
Money at Kindergarten Level / Grade K
MONEY
TEKS K.4; CCSS. K.OA.1
This engaging activity uses bags of “jelly bean” balloons, giant coins, money labels, and symbols to teach money at the kindergarten level. Each jelly bean costs 1 cent or 1 penny. Students take turns putting the right amount of giant coins, the coin names, and their symbols next to each bag—depending on the number of jelly beans in the bag. Who wouldn’t want a bag of jelly beans???
Flash-a-Frame / Grade K
NUMBERS TO 10 & 20
TEKS 1.3(C); CCSS. K.OA.4
Using a ten frame and a bingo marker, you can help students visualize numbers that compose ten simply by flashing a frame. A double ten frame is included, too.
Pull, Make, and Say, Grade 1
Compatible Numbers
CCSS 1.NBT.A.1, TEKS 1.2(C)
Student pairs use counters to create numbers on a double ten frame. Working with a partner means you can discuss the answer. Math discussions are encouraged at every level!
Dot Cards / Grades K-1
VISUALIZING NUMBERS
TEKS K.2(D); CCSS. K.OA.2
Ten is a student’s very best friend. These dot cards and the accompanying activities will help students visualize numbers that occur abstractly in a number sentence.
Sum War with Dot Cards / Grade 1
ADDITION
TEKS 1.2(A); CCSS 1.NBT.C.4
Basic math skills are so important. Playing Sum War will reinforce mental math and addition. Their Algebra teachers will thank you!
Next Number, Please! / Grade 1
NUMBERS 1-120
TEKS 1.2(C); CCSS. 1.NBT.1
Student pairs use REALLY COOL counters, ten frames, double ten frames, hundreds charts, pictures, and expanded notation cards to show a FLIPPED number as quickly as possible. After a number 1-120 is FLIPPED, then an ACTION card is turned over so the students know how to make the number. An example sheet and a recording sheet are included. A point sheet lets students record data and race to see who gets more points for being first to make the number. Any pair who makes the numbers gets points, too!
Ten Is My Friend Tic Tac Toe / Grade 1
COMPATIBLE NUMBERS TO 10
TEKS 1.3(D); CCSS. 1.OA.5
This activity will help students compete to find the compatible numbers to make ten, because ten is a student’s very best friend.
One Frog, Two Frogs / Grade 1
NUMBERS FORWARD & BACKWARD
TEKS 1.5(A); CCSS. 1.NBT.1
Student pairs use FROG avatars as they hop around the game board. The partners draw a self-checking question card about numbers 1-120 backward and forward. If they answer it correctly, they roll the number generator and jump their avatar the number on the die as they make way around the game board to the finish lily pad.
Show Me the Sum! / Grade 1
ADDITION USING REPRESENTATION
TEKS 1.3(A); CCSS.MC.1.OA.A.1
A primary manipulative activity on solving addition using representation. Students love using cool counters on double Ten Frames. They will be fluent in adding numbers to 20 in no time!
I Can Add and Subtract! / Grade 2
Addition and Subtraction within 20
TEKS 2.4(A); MLS 2.RA.A 1
A colorful board game to assist with fluency in adding and subtracting. With self-checking cards, your teams can have fun racing to the finish line to be a winner in these skills! The passport will have the students discussing the concepts.
100 Club Bingo, Compatible Numbers to 100 / Grade 2
ADD & SUBTRACT 2-DIGIT NUMBERS
TEKS 2.4(B); CCSS. 2.OA,1
Using a bingo game and markers or cool colorful counters, you can help students develop number sense to add and subtract two- digit numbers. They will learn the compatible numbers as they have fun.
See Me Solve It! / Grade 2
ADDITION & SUBTRACTION WORD PROBLEMS
TEKS 2.4(C); CCSS. 2.OA.1
Students are challenged by word problems involving addition and subtraction. Provide interesting counters for this activity since cool counters are so more fun to learn with than colored tiles and centimeter cubes. In this activity, pairs of students will read a word problem, then use the counters to help them solve the problem. An Answer Key is included so students can self-check. The recording sheet will help every student prepare for the way the question will be asked on tests. Help your students have fun solving problems instead of dreading them!
Race to One Dollar / Grade 2
VALUE OF COINS
TEKS 2.5(A); CCSS 2.MD.C.8
This manipulative game reinforces the value of coins. The students regroup or fair trade coins when they have the amount needed to regroup (such as 5 pennies traded for a nickel). But watch out — you HAVE to fair trade or you lose your money!
Difference War with Dot Cards / Grades 2-3
SUBTRACTION
TEKS 2.3(A) & 3.4(D); CCSS 2.NBT.B.5 & 3.NBT.A.2
Here we have practice in basic math. Reinforce their skills in subtraction as they quickly come up with the difference. This engaging activity will help all your students stay sharp!
It's About Time / Grade 2
TIME
TEKS 2.10(B) CCSS 2.MD.7
Students match the icons of both analog and digital clocks with the correct time. The Answer Key serves as a review sheet, so be sure each pair of partners has a copy! The passport encourages discussion and thought. A fun way to talk about time!
A Jump in Time / Grade 3
TIME
TEKS 2.9(G);CCSS.MC.3.MD.A.1
It’s difficult to read and write time to the nearest minute if the only medium through which you are learning the concept is a worksheet. Why not add some total physical response to the learning experience with this game. Students solve word problems by placing the correct increment cards on a giant number line and jumping to the right time.
Buttons or Bling / Grade 3
PARTITIONING OR EQUAL SHARING
TEKS 3.4(H); CCSS. 3.OA.A.3
Teach partitioning or equal sharing at Teacher Time with this great manipulative activity! Students design shirts as they learn this concept. The recording sheet and passport add rigor.
Vocabulary Pizza Party / Grade 3
GEOMETRY
TEKS 3.6(B);CCSS. 3.G.1
Geometry Vocabulary at the 3rd grade level is loads of fun if it’s in the form of a Pizza Party! This game uses “Pizza Slice” Definitions, “Pepperoni” Terms, and “Extra Cheese” Icons to help students connect all three. The game includes an answer key, point sheet, and a vocabulary memory sheet. You add a few empty pizza boxes and students will have some FUN!
Grab a pizza & CLICK HERE to watch the Pizza Party YouTube video!
The Ants Go Marching / Grade 3
ARRAYS & FACTORS
TEKS 3.4(D); CCSS, 3.OA.A.2
Learning about arrays, factors, equal shares, and the fact families for multiplication and division would be a bit boring. So, let’s KICK IT UP A NOTCH and add bugs that look real and an activity that is more authentic. Students turn over a number, then make an array on a “picnic” tablecloth using ants and roaches. Students will never forget marching ants in arrays at a picnic!
CLICK HERE to have fun watching the YouTube video and learn how much fun arrays can be!
Click here to download Ants Go Marching Interactive Slides
Royally Write -- Numbers / Grade 3
Identifying whole numbers within 100,000
TEKS 3.2(A); MLS NBT.A.2
Third graders finding matches on baseballs, bats and hats to assist with fluency in identifying whole numbers. Using the answer key, the pairs can have fun getting to home plate to be a winner in these skills! The passport will have the students discussing the concepts.
Multiplication Bingo / Grade 3
MULTIPLICATION
TEKS 3.4F; CCSS. 3.OA.C.7
Increase fluency in multiplication with this fast and fun game of Bingo. The passport adds rigor and encourages discussion as the partners compete within the teams. Tally sheets help keep score. Give each pair of partners an answer key so they can use it for review!
The Doorbell Rang / Grades 3-4
DIVISION, EQUAL SHARING
TEKS 3.2(C), 3.3 (A, B, D); CCSS 3.NFA.1, 3.NFA.2A,B, 3.MDB
This book is all about sharing with others. That sounds like division, doesn’t it? The activities and “cookies” will help students experience equal sharing.
Number Sense in 4th Grade
NUMBER SENSE
TEKS 4.1(C); CCSS 4.NBT.B.4
Reinforce number sense and have a good time doing it as the students move around the game board. The passport challenges the students and the answer key supports them, as well as functions as a review sheet. An activity that can begin the year and continue to be used as you see the need for it!
Rounding Bingo / Grade 4
ROUNDING TO NEAREST 10, 100, 1,000 & 10,000
TEKS 4.8(D); MLS 4.NBT.A.1
Rounding Bingo is a great team game to practice this skill and prepare for estimating, as well! The “caller” shows self-checking cards to the pairs of partners as they see who can Bingo first! The passport includes a question that might be seen on the state test and the tally sheet helps keep score. Also included are directions on putting the game together.
Excellently Expanded / Grade 4
EXPANDED NOTATION
TEKS 4.2(B); CCSS, 4.NBT.2
How do you make representing numbers in expanded notation a hands-on activity? Simply use Excellently Expanded with your students! This activity includes numbers the students turn over. Then pairs of students use the place value cards and addition symbol to represent the number in expanded form. A recording sheet requires them to write the number in standard and word form, too. An Answer Key frees the teacher to work with another small group as the students self-check their answers. Expanding numbers has never been better!
Operation Building Block / Grade 4
WORD PROBLEMS
TEKS 4.3 (E), 4.4; CCS 4.OA.1
The solving of very challenging word problems becomes very simple when using building blocks (Legos) with dots on them. Students use the blocks to solve the problem, record the answer and the picture, and begin thinking algebraically!
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Easy Equivalency / Grade 4
FRACTIONS, CONCRETELY
TEKS 4.3(C); CCSS 4.NF.1
One of the challenges in understanding algebraic expressions is when a fraction is placed in front of a variable. Students need to have many concrete experiences with fractions to develop an in-depth understanding. Using building blocks (Legos), students will find a block with a specific number of dots, turn over a fraction card, then find as many ways to show equivalent numbers of dots using blocks with other combinations of dots. The Easy Equivalency Recording Sheet provides students with the opportunity to connect their concrete experience with pictures/icons and with abstract, standard forms of fractions. If you let your students “build” something with their Legos at the end, they will LOVE finding equivalent fractions again, and again, and again!
Greater Than / Less Than Fractions / Grade 4
FRACTIONS
TEKS 4.3(D); CCSS 4.NF.A.2
Students will compare two fractions with different numerators and different denominators and represent the comparison using the symbols >, =, or <. Playing this simple game with fraction cards helps students verbalize numbers and problem-solve to order the set from greatest to least or least to greatest. The recording sheet asks them to explain their thinking. They will have a great time learning this skill.
Fishing for Fractions / Grade 4
FRACTIONS
TEKS 4.3(D), CCSS 4.NF.C.5
Students play GO FISH with fraction and decimal cards. Partners or individuals, lots of engagement to reinforce this concept. The passport checks for understanding. Much more fun than a worksheet!
Check It Out! / Grade 4
FINANCIAL LITERACY WORD PROBLEMS
TEKS 4.8(C); CCSS 4.MD.A.2
A fun game that uses state exam questions to practice financial literacy concepts. Answer the question correctly, choose your bling and march around the game board. A challenge question and passport sheet tier the activity.
Decimal Destinations / Grades 4-5
DECIMALS ON A NUMBER LINE
TEKS 4.2(F); CCSS. 5.NBT.7
Students will locate and order decimals using concrete models. A number line and building blocks will help make them comfortable with decimals. The recording sheet and passport will help you check their understanding. They will have fun going to the Decimal Destinations!
Editing That’s Magnetic / Grades 4-6
EDITING
CCSS ELA-Literacy L.4.2, TEKS 4.15(D)
Students work in pairs to find the editing that needs to be made to a paragraph. They note the error by placing a magnetic bingo marker on top of the error. The winning pair uses the magnetic wand to collect all of the markers. A form of this game could be used at any level and make editing FUN!!!
Product War with Dot Cards / Grades 4-8
Multiplication
TEKS & CCSS mental math and number sense
This simple activity gives your students the chance to have fun while they refresh their understanding of multiplication. A super game to use for warm up; it can be placed in your room as an Anchoring Activity, as well.
Place Value Challenge / Grades 4-8
PLACE VALUE
TEKS 4.2(A); CCSS, 5.NBT.1
The understanding of place value is a challenge at all levels. Playing this simple game with a deck of cards helps students verbalize numbers and problem solve to create the greatest or least number possible. Mental math cards layer on the complexity.
CLICK HERE & have fun watching the YouTube video & play along with Place Value Challenge!
Decimal Flash-a-Frame / Grades 4-8
DECIMALS
TEKS 4.2(B,C);8.2(D); CCSS 4.NBT.A.2; 5.NBT.1
Help your students master decimals by flashing a decimal card and having them write or tell a partner what they think the decimal is and how they know. Playing this game and understanding decimals at the iconic level will be an asset as they move into Algebra I and beyond!
Decimal Place Value Challenge / Grades 4-8
DECIMAL PLACE VALUE
TEKS 4.2(B,C);8.2(D); CCSS 4.NBT.A.2; 5.NBT.1
The understanding of place value is a challenge at all levels. Playing this simple game with a deck of cards helps students verbalize numbers and problem-solve to create the greatest or least number possible. Mental math cards layer on the complexity.
CLICK HERE to watch the YouTube Video & play along!
Equivalent Forms Concentration / Grades 4-6
EQUIVALENT FRACTIONS, DECIMALS & PERCENTS
TEKS 6.4(G); CCSS 4.NF.6
Students match equivalent forms of fractions, decimals and percents so that they automatically think of the right equivalent. The recording sheet lets students create their own worksheet and the passport includes a state test question. Use this one as a game and then as an anchoring activity when review is needed.
Equivalent Bingo, Fractions, Decimals and Percent / Grades 4-6
EQUIVALENT FRACTIONS, DECIMALS & PERCENTS
TEKS 6.4(G); CCSS 4.NF.6
The understanding of equivalent fractions, decimals and percents is a challenge at all levels. Playing this fun game of bingo helps students verbalize the equivalents. The passport increases the difficulty with a state test question example.
Order Up! Order of Operations / Grade 5
ORDER OF OPERATIONS
TEKS 5.4(E), 6.7(A); CCSS.MC.5.OA.A.2
This is an activity that begins by asking the order of operations only and then proceeds to solving equations. The GEMDAS game includes an answer key for student review, a recording sheet and a passport with questions the students might see on a state test.
Decimal Dash / Grade 5
Multiplication of Decimals
TEKS 5.3(D); NBT A.7
Base Ten Blocks and Number Generators give students a concrete experience in multiplying decimals. It is a competition that can be timed as they become more comfortable with the concept. The recording sheet lets you check their mastery and the passport has state released questions to familiarize the students with the type of questions they might see on a state test. A great Teacher Time lesson!
Fishin for Decimals / Grade 5
ADDING & SUBTRACTING DECIMALS
TEKS 5.2(A); CCSS 5.NBT.A.3.A
Played like “Go Fish,” students must try to make one whole by adding and subtracting decimal cards. One of my students\\\\\\\’ favorite games!
Vocabulary French Fries / Grade 5
FRACTIONS
TEKS 5.3(B); CCSS 5.NT.A.1-B.7
The terms and definitions in this activity are key to understanding fractions . Playing Vocabulary French Fries will help the student master the language of fractions with automaticity.
Tic Tac Fractions / Grade 5
ADDING & SUBTRACTING FRACTIONS WITH UNEQUAL DENOMINATORS
TEKS 5.3(H); CCSS 5.NF.A.1
Students will have fun being the first pair to find the answer to adding or subtracting fractions with unequal denominators.
Interpreting Fractions / Grades 5-6
Fractions
TEKS 6.2(E), CCSS 5.NF.B.3
This one is perfect for Teacher Time! Each pair of partners gets an answer key to review before beginning this activity. Again, this game calls for lots of discussion led by the teacher or team leader. Your classroom will have a “hum of productivity” as the students talk about fractions and mixed numbers!
Batter Up! Vocabulary / Grade 5
GEOMETRY, POINTS, LINES & ANGLES
TEKS 5.1(G), 5.8(A); CCSS 5.G.A.1
Matching the terms, definitions and icons concerning points, lines and angles will assist the intermediate student with vocabulary needed on the state exam.
Shopping with Equivalent Forms / Grade 6
EQUIVALENT FORMS, REAL WORLD PROBLEMS
TEKS 6.4(G); CCSS 4.NF.6
Equivalent forms of fractions, decimals and percents are used to solve real-world problems in this engaging activity. Perfect for Teacher Time!
Integer Destinations / Grade 6
INTEGERS
TEKS 6.2(C); CCSS 6.NS.C.5
Students will use 2-color counters to concretely manipulate integers. A number line and destination cards will increase their comfort with integers. The recording sheet and passport will help you check their understanding. A fun way to learn or reinforce this skill!
Prime Factorization Race / Grade 6
PRIME FACTORIZATION
TEKS 6.2(A); CCSS 6.NS.B.4
Assist sixth graders in learning prime factorization. The game includes a Game Board, cool avatars, and self-checking questions. A fun way to learn and practice this necessary skill!
Whole, Part, Percent / Grade 6
Whole, Part, Percent
TEKS 6.5(B); CCSS 6.RP.A.3.C
A fast-paced manipulative activity that is great for Teacher Time! Students will enjoy learning this concept!
Concrete Ratios / Grade 6
Time
TEKS 6.5(A) CCSS 6.RP.A.3
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Working in pairs, students race against time to create the ratios using buttons or building blocks. Explaining how they represented the ratio adds rigor to this activity. The recording sheet will aid in checking for their understanding and the passport asks them to solve word problems they might see on a state test. They will have FUN as they LEARN!
Integer Problem Match / Grade 6
INTEGER WORD PROBLEMS
TEKS 6.2(D); CCSS 6.NS.C.7.B
This is a 3-card matching game on integer word problems, with lots of discussion encouraged by the teacher (Teacher Time) or Leader (Games Station). There is serious suspense — if a pair has a two card match, another pair can “steal” the cards if they turn over the 3rd matching card!
Matching Equations and Words / Grade 6
EQUATIONS
TEKS 6.6(A); CCSS.MATH.CONTENT.6.EE.A.2
Using the Answer Key and working with a partner, students will read equations aloud and find the numerical and word matches. A concentration game to familiarize 6th graders with the language needed to solve equations (without the pressure of solving).
Expressions Using Building Blocks / Grade 6
EXPRESSIONS, CONCRETE, WORD PROBLEMS
TEKS 6.7(C); CCSS 6.EE.A.1
Everyday situations provide the word problems your students will solve using lego-type building blocks. The students draw their building block expressions, then write the expression on the recording sheet. Students can check their work using the included answer key. Expressions at the concrete, the pictorial, and the abstract level based on a word problem—now that’s the way to learn about expressions AND remember the concept!
Tic Tac Exponents / Grade 6
MULTIPLICATION
TEKS 6.7(A); CCSS. 6.EE.A.1
Are your 6th graders challenged by exponents? Mystified? This activity will help to familiarize them with the “little numbers” and take out the mystery! Fun markers and even a timer gives this a punch. The passport checks for understanding and encourages discussion.
Integer Cram / Grade 6
ADDING & SUBTRACTING INTEGERS
TEKS 6.3(C); CCSS 6.NS.C.5
Practice adding and subtracting integer problems while rolling colored dice that players then match to 2-color counters. It’s a concrete, pictorial, and abstract experience with integers all in one game!
Watch the video to learn how to play!
CLICK HERE TO DOWNLOAD INTERACTIVE SLIDES for Integer Cram
Express It! / Grade 6
EXPRESSIONS USING ALGEBRA TILES
TEKS 6.6(C); CCSS 6.EE.2.A
Students begin to concretely understand EXPRESSIONS by flipping over an expression card and then trying to be the first pair to create the expression using algebra tiles. A recording sheet aids the student in connecting to the abstract and pictorial versions of expressions.
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It Depends, or Does it? / Grade 6
DEPENDENT & INDEPENDENT VARIABLES
TEKS 6.6(A); CCSS 6.EE.9
Learning about dependent and independent variables can be monotonous! Not with this activity. The game times the pairs to see how fast they can identify the independent and dependent variables from the real world and from the math world. Students try to beat their time and then explain how they know each placement of a term is correct.
A.K.A. Equivalent Forms
EQUIVALENCY
CCSS M.C.6.RP.A.3.C, TEKS 6.4(E)
Student pairs begin by taking turns turning over cards and racing to see who is first to concretely display the amount using coins, base ten blocks, percent plates, or decimal squares. After all of the amounts have been concretely created, then student pairs turn over the cards and match all the equivalent forms.
Check It Out! / Grade 6
FINANCIAL LITERACY
TEKS 6.14(C); CCSS 6.NS.B.3
A fun game that uses state exam questions to practice financial literacy concepts. Answer the question correctly, choose your \\\\\\\”bling\\\\\\\” and march around the game board. A challenge question, passport and recording sheet tier the activity.
Concrete Equations / Grades 6-8
EQUATIONS & EXPRESSIONS, ONE VARIABLE & INEQUALITIES
TEKS 6.9(B), 7.10(A), 8.8(A); CCSS 6.EE.B.5
Students are engaged while they concretely experience equations and expressions with one variable and inequalities. They love using algebra tiles because they get it!
Winner Words - Algebra / Grade 7
Vocabulary
TEKS 7.6(I); Vocabulary with emphasis on Algebra
Answer the questions, roll the number generator, move around the game board, match the icons and win! Students will increase their understanding of Algebra vocabulary playing Winner Words. The passport encourages critical thinking and the score sheet adds interest.
Equation Card Game / Grades 6-7 & Algebra
MAKING EQUATIONS
TEKS 6.3(D), 7.3(A), A.10(A); CCSS 6.NS.C.5, 7.NS.A.1.C, HSA.APR.A.1
In this Games Station Activity, created by Juliann Doris, Advanced Quantitative Reasoning Instructor, Del Valle High School, student pairs will make equations using 3, 4, or 5 cards. This exciting timed game supports skills in Grades 6 & 7, as well as Algebra I & II!
Variable Race / Grade 7
WORD PROBLEMS WITH ONE VARIABLE, TWO-STEP EQUATIONS
TEKS 7.11(A); CCSS 7.EE.B.4
This RACE uses real-world word problems with one-variable, two-step equations to teach students to identify the algebra all around them. Student pairs race to be the first to find the equation and variable that reflect the real-world problem. Challenge Cards are included that ask the players to solve the problem.
Vocabulary French Fries / Grade 7
GEOMETRY
TEKS 7.11(C); CCSS 7.G.2-6
Introduce geometry vocabulary with French Fries, Ketchup and Secret Sauce! Terms, definitions and icons will assist your 7th graders as they study these concepts. The passport will provoke discussion and thought. The answer key serves as a review each time they check their answers. French Fry Fun!
4-Card War with Dot Cards / Algebra I
ADDITION
TEKS & CCSS mental math and number sense
This simple activity gives your students the chance to have fun while they refresh their understanding of multiplication. A super game to use for warm up; it can be placed in your room as an Anchoring Activity, as well.
The Language of Algebra / Grade 8 & Algebra
OPERATIONAL LANGUAGE
TEKS 8.1(D), ALGEBRA, INTRODUCTION; CCSS A.SSE.1
The language of Algebra is so much easier to learn through fun activities such as the identification of operational language used in algebraic expressions and equations. The players take turns trying to determine which operational term is matched to the categories of addition, subtraction, multiplication, and division. A student could also play individually and try to improve their time with each replay.
Go Fish for Square & Cube Roots / Grade 8
Square & Cube Roots
TEKS 8.2(B); CCSS.MC.8.EE.2
Being fluent in square roots is vital to many concepts in Algebra. Cube roots will become important as students move into Algebra II concepts. This GO FISH game is a fun way to practice square roots and cube roots until students know them with automaticity!
TEKS 8.7(C) Pythagorean Theorem
Pythagorean Theorem & Its Converse to Solve Problems
TEKS 8.7(C)
A learner can use the Pythagorean Theorem & its converse to solve problems if they begin by mastering the vocabulary. This game of matching terms, images, & definitions does just that!
This game is FUN because it requires a 3-card match with the ability to “steal” another player’s cards and win the game.
This game is rigorous with recording sheet & passport for accountability and a bridge to the state test. DOWNLOADÂ NOW AND HAVE FUN WITH YOUR STUDENTS!
TEKS 8.12(D) Simple & Compound Interest
Simple & Compound Interest Vocabulary
TEKS 8.12(D)
Knowing how to solve simple and compound interest word problems BEGINS WITH MASTERY OF THE VOCABULARY!
This game asks students to match a term with its definition or with its formula.
The rigor of this game is increased as players record the algebraic representation for each match on a recording sheet. A passport bridges this FUN game to the EOC exam at 8th-grade level.
ANOTHER HANDS-ONÂ AND FUN GAME!!!
TEKS 8.12(D) Simple & Compound Interest
Simple or Compound Interest???
TEKS 8.12(D)
Identifying the parts of a simple or compound interest word problem and the way these components are used in an equation will help every student with simple and compound interest. That is EXACTLY what this game does for your learners!
This game is FUN because it requires 4-card match with the ability to “steal” another player’s cards and win the game! A recording sheet that asks players to calculate and compare simple and compound interest keeps accountability and rigor part of your curriculum.
Who knew that simple and compound interest could be rigorous AND so much fun???
TEKS 8.3(C) & 8.10(C) Transformation Vocabulary Match Game
Tranformations Vocabulary
TEKS 8.3(C) & 810(C)
If students master the vocabulary of transformations, they will have a cutting edge on mastering how to use an algebraic expression to explain the effect of a transformation!
This game is FUN because it requires a 3-card match with the ability to “steal” another player’s cards and win the game.
TEKS 8.3(C) Dilations
Dilations
TEKS 8.3(C)
This game is a GAME CHANGER for students understanding dilations in a concrete way! After turning over cards, students race to create the pre-image & image on a geoboard or x/y axis pegboard. Learners LITERALLY experience the reduction or enlargement and truly understand the scale factor.
A recording sheet provides teachers with accountability measures and a passport bridges it to the EOC exam at 8th-grade level.
HANDS-ONÂ AND FUN!!!
TEKS 8.10(C) Transformations
Transformations
TEKS 8.10(C)
Students will MASTER reflections, rotations, and translations as they match the triad of cards that name, describe, & illustrate the transformation.
The rigor of this game is increased as players record the algebraic representation for each match on a recording sheet. A passport bridges this FUN game to the EOC exam at 8th-grade level.
ANOTHER HANDS-ONÂ AND FUN GAME!!!
Texting Time / Grade 8 Algebra
EQUATIONS & EXPRESSIONS
TEKS 8.8(B); CCSS A.SSE.1.A
The objective of this activity is to use a teenager’s love of texting to change equations and expressions into Plain English and then determine how to best text it without using symbols.
GR8 Term Race / Grade 8
VOCABULARY
Partners are challenged to match terms with definitions. If correct, they roll 3 positive and 2 negative number generators (dice) and write the equation to determine how many moves their avatar can make. BUT WAIT! If they can match the term/definition with its icon, they can move 2 more spaces! The passport includes a state released question.
Undefined & Zero Slope Vocabulary Game
ALGEBRA
TEKS A.2(G)
This vocabulary game helps learners build a background knowledge and working vocabulary of undefined and zero slope. Download this game that focuses having fun while learning!
Undefined & Zero Slope Game
ALGEBRA
TEKS A.2(G)
This game helps learners master the concepts of undefined and zero slope using 4-Way Match Cards. The cards include icons, descriptions, and characteristics. Download this game that focuses on the tactile and pictorial experience guiding students to a deeper understanding of lines.
Oh, and it’s FUN!!!
Transformation Rules for Linear Functions MATCHING GAME
ALGEBRA
TEKS A.3(E), CCSS.M.C.HSF.BF.B.3
Your unit on transformations of linear functions becomes much easier for students if they know the transformation rules. This game has students matching the function notation with the type of transformation, and the change to coordinate point. Using clickers to indicate a STEAL of a pair of cards layers on the fun and brings in the magic of laughter.
Are You FUNCTIONing? / Grade 8
DOMAIN & RANGE
TEKS 8.5(G); CCSS M.8.F.A.1
What is a function? What is the domain and range for a set of numbers? This activity makes the understanding of a function concrete and challenges the pairs of students to be first to locate the points on the coordinate plane and determine if it is a line.
Unit Rate Match and Slope / Algebra I
Unit Rate & Slope
TEKS A.2(B); CCSS 8.EE.B.5
Send your Algebra I students out to shop with the right skills. They will learn connections between proportional relationships, lines and linear equations.
Solve for y Race / Algebra
LINEAR EQUATIONS
TEKS A.2(A); CCSS.MC.HSA.CED.A.2
Students love playing the game Integer Cram so much that a set of Algebra teachers at Del Valle High School decided to create a game for writing linear equations using the basic components of Integer Cram. Students turn over cards and solve for y on their white boards. Everyone who is correct gets to roll the number generators to determine how far they can progress on the game board. This makes great integer practice and gives an engaging twist to learning how to solve for y!
Algebra I Terms, Definitions, and Images / Algebra
VOCABULARY, FIRST 9 WEEKS
TEKS & CCSS: INTRODUCTION & 1st 9 WEEKS
This collection of 55 terms is key to the understanding of algebraic concepts. The cards include the term, the definition, and an image to help the student master the language of Algebra with automaticity. Download the Vocabulary Games for Math file to use with these cards.
Watch the YouTube Video to learn how to play ALGEBRA CONCENTRATION!
Race to One Hundred Dollars / High School Algebra
MONEY
TEKS A.1(C); CCSS 6.NS.B.3
This game has students rolling number generators and keeping track of their coins and bills. If you fail to exchange change for another coin or bill, you can lose your money! The passport asks students to write expressions for real world situations, so they can see why they need to know Algebra!
Tri Factors / Algebra
TRINOMIAL EXPRESSIONS
TEKS A.A.10(E); CCSS HAS.SSE.A.2
Student pairs try to be the first ones to create the tiles that form a square and show the concrete factors written on one of the trinomial expression cards. The “light bulbs” of concretely understanding the factoring of quadratic trinomials will definitely be illuminated using this activity!
Vocabulary Pizza Party, Graphing Functions / Algebra
GRAPHING FUNCTIONS
TEKS A.12,2,3; CCSS HSF.1.A, C
Graphing Functions AND remembering all the terms that go with it can be challenging, but not if it’s in the form of a Pizza Party! This game uses “Pizza Slice” Definitions, “Pepperoni” Terms, and “Extra Cheese” Icons to help students connect to all three. The game includes an answer key, point sheet, and a vocabulary memory sheet. Add a few empty pizza boxes and students will have some FUN!
Algebra I: Distributive Property Zoo / Algebra
DISTRIBUTIVE PROPERTY
TEKS A.10.D; CCSS HSA.APR.A.1
In this interactive, tactilely-based station activity, Algebra students learn about the distributive property using concrete manipulatives and algebra tiles. The Manipulative Station Activity includes a recording sheet and a link to the way the concept is assessed on the end-of-course exam.
Algebra I: Logical Linear Equations / Algebra
SOLVING LINEAR EQUATIONS WITH ONE VARIABLE
TEKS A.5.A; CCSS M.C.HSA.CED.A.1
In Logical Linear Equations, students create each step of solving a linear equation with one variable using algebra tiles, a work mat, and a recording sheet. Being able to “move, touch, say, and write” each of the steps to solving a linear equation makes the concept much easier to learn. Using this activity to experience linear equations firmly places the typically abstract concept into a student’s long-term, multi-sensory memory.
Polynomial Flip & Combine / Algebra
ADDING & SUBTRACTING POLYNOMIALS
TEKS A.10.A; CCSS A.APR.1.A
Adding and Subtracting polynomials of degree one and degree two come alive in this game of flipping cards. Players record the abstract polynomial and the pictorial/Algebra Tile polynomial. Players also write the steps they took to simplify the expressions. Students develop an understanding of polynomials through discussion and the completion of a passport. Have fun while flipping cards, combining like terms, and mastering polynomials all at the same time!
Poly Pull / Algebra
EXPRESSIONS, BINOMIALS, TRINOMIALS, ZERO PRINCIPLE
TEKS A.10(A); CCSS A.APR.1.A
If you want your students to understand algebraic expressions, binomials, trinomials, the zero principle, how to combine like terms, and how to simplify expressions, then this is the activity for you! Student pairs work together to be the first ones to create the expression using Algebra Tiles. An Answer Key allows them to check for accuracy. The included passport connects to the way the questions will be asked on the state test or EOC exam. Additional challenge cards are included for students to use as they progress in their level of understanding polynomials.
Algebra Bingo / Algebra
VOCABULARY
TEKS A.1(G); CCSS INTRODUCTION
Practice the “language” of Algebra using this fun game.
Function Notation Flip / Algebra I
Function Notation
TEKS A.1(C); CCSS 6.NS.B.3
This game will engage Algebra students as they flip cards and try to be first to get the answer! Standing after they have completed each one provides for appropriate movement and getting stickers, stamps or points ramps up the competition.
Unlocking Key Features / Algebra
ANALYZING FUNCTIONS, SHOWING KEY FEATURES
TEKS A.9(D); CCSS 912.F.IF.3
This timed matching game boosts the students’ understanding of analyzing functions and showing key features of graphs. It has terms, definitions and icons and a Passport that asks the student to choose a term, definition and icon to remember. Also includes a tally sheet to keep score! You know it has the Answer Key, too… so they can review the terms and definitions!
Quadratic Functions Bingo / Algebra
QUADRATIC FUNCTIONS
TEKS A.7(A), A.7(C); CCSS.MATH.CONTENT. .HSF.LE.A.3
How can your student even begin to work the problems if they don’t have the vocabulary? This Bingo game will help with that! AND with 10 different Bingo cards, you can use it as a Whole Group Mini Lesson! The Passport encourages discussion and includes a question they might see on the state test.
FREE ICON CARDS!
Geometry, TEKS G.5B, Construct congruent angles, segment, bisectors
CONSTRUCT WITH ANGLEGS
TEKS G.5B
Grab a bag of anglegs and get ready to help your students concretely experience and understand congruent segments, angle bisectors, segment bisectors, congruent angles, a perpendicular bisector and more. The game is self-checking and includes a recording sheet that will guide students to using multiple theorems in a concrete way.
Vocabulary Soccer / Geometry
VOCABULARY, UNIT 1
TEKS G 1(D); CCSS GEOMETRY – INTRODUCTION
Geometry vocabulary terms and definitions with icons! Students read over the answer key (this is really a review of information). Matching terms (balls) with definitions (shirts) then moving on to the correct icon (shoes) is fun!
Vocabulary French Fries / Geometry
VOCABULARY, UNIT 1
TEKS G 1; CCSS GEOMETRY – INTRODUCTION
Another geometry game for vocabulary terms and definitions with icons! Students read over the answer key (a review of the information). Matching terms (French Fries) with definitions (Ketchup) then moving on to the correct icon (Secret Sauce) is fun!
Vocabulary TicTacToe / Geometry
VOCABULARY, UNIT 2
TEKS G 2; CCSS GEOMETRY – INTRODUCTION
Geometry vocabulary with icons! Students use self-checking cards for terms and definitions, then they place a marker on their Tic Tac Toe board on the appropriate icon. As always, an answer key provides a review of all the terms, definitions and icons.
Geometry Terms, Definitions / Geometry
VOCABULARY
TEKS & CCSS, INTRODUCTION
The subject of Geometry has so many terms students must learn and use regularly to help them solve problems. How can you help your students learn the terms? Make it more fun! This collection of 25 terms and their definitions will help any student begin to use geometric terms with automaticity. The cards include the term and the definition to help the student master the language of Geometry. It is suggested that a set of Anglegs be provided so that students can make a concrete example of each of the terms. The directions for a variety of Vocabulary Games are included.
Geometry: Hands-On Circle Vocabulary / Geometry
CIRCLE VOCABULARY
TEKS & CCSS: INTRODUCTION
In this Manipulative/Games Station Activity, students will experience circle vocabulary in a concrete way using paper plates and Anglegs (craft sticks may be substituted for the Anglegs). After turning over vocabulary cards and matching them to the picture example, students make it with concrete manipulatives and explain how they know it is a correct representation of the term.